Umamusume Training Simulator
Free Umamusume career simulator to predict final stats. Run 1000+ Monte Carlo simulations with any character and support card combination to see potential outcomes.
Monte Carlo Simulation
1000+ simulation runs for accurate statistical predictions
Real Game Mechanics
Uses actual training formulas and character growth rates
All Global Content
71 characters and 199 support cards
Will Your Build Hit 1200 Speed? Find Out in 3 Seconds
Stop wasting 30 minutes on failed training runs. You've assembled what looks like a great deck, but will it actually reach the stats you need for Champions Meeting? Most players find out the hard way - after investing time in a full training session that fails to hit their targets.
Know Your Stats Before You Start
Input your deck and character. Click simulate. In 3 seconds, you'll see exactly what stats you'll achieve - not just averages, but the full range from unlucky to perfect runs. No more guessing, no more wasted time on builds that can't reach your goals.
Champions Meeting Stat Requirements:
- π Short Distance: 1200+ Speed, 600+ Power, 400+ Stamina
- π Mile: 1000+ Speed, 800+ Stamina, 600+ Power
- π Medium: 900+ Speed, 900+ Stamina, 600+ Power
- ποΈ Long: 800+ Speed, 1000+ Stamina, 500+ Power
Understand Your Success Rate
"75th percentile: 1180 Speed" means 75% of your training runs will reach at least 1180 Speed. If you need 1200 for Champions Meeting, this deck won't consistently get you there. Time to adjust before you waste a training attempt.
The simulator shows percentiles because Umamusume has RNG. A deck might reach 1200 Speed in perfect conditions but only 1050 with bad luck. Knowing the range helps you decide: Is this deck good enough, or should you optimize further?
Before You Waste 30 Minutes Training...
That deck that looks perfect? It might completely fail. You've spent time collecting cards, planning your strategy, but there's no way to know if it actually works without testing. One training session takes 30 minutes. If it fails, that's 30 minutes wasted.
Common Builds That Look Good But Fail
Decks That Disappoint:
- β All SSR Speed cards - Hits speed cap at 1200 but stamina stays at 400
- β Balanced 1-1-1-1-1-1 - Jack of all trades, master of none (nothing over 900)
- β No Friend card - Plenty of stats but zero skill points
- β Wrong scenario cards - Grand Masters cards in URA Finals = wasted potential
Test Before You Invest
Our simulator runs 1000+ training sessions with your exact deck in seconds. You'll see:
- Success rate: "Will this deck reach 9000+ evaluation?"
- Consistency: "Can I rely on this for Champions Meeting?"
- Weak points: "Which stat is holding me back?"
- Rainbow frequency: "Is my deck synergy actually good?"
Real example: A player tested their "perfect" deck and discovered it only reached 1200 Speed 40% of the time. They swapped one card, retested, and improved to 85% success rate. That's the difference between frustration and consistent wins.
What Stats Do You Actually Need to Win?
Stop aiming for random numbers. You see builds with 1200 Speed, 1200 Stamina, but do YOU actually need those stats? Different content requires different minimums. Over-training one stat while ignoring others is why players with "high stats" still lose races.
Stat Requirements by Content
Champions Meeting (Competitive PvP):
Minimum to Compete:
- β’ Speed: 900+ (all distances)
- β’ Stamina: 600+ (short) / 1000+ (long)
- β’ Power: 600+ (acceleration)
- β’ Guts: 400+ (last spurt)
- β’ Wit: 600+ (positioning)
To Consistently Win:
- β’ Speed: 1100+ (short) / 1000+ (long)
- β’ Stamina: 700+ (short) / 1100+ (long)
- β’ Power: 800+ (crucial for overtaking)
- β’ Guts: 600+ (determines finish)
- β’ Wit: 800+ (race control)
Legacy Inheritance (Blue Factors):
- β Focus Build: One stat at 1200, others at 600-800
- β Balanced Build: Three stats at 1100-1150
- β Minimum for Blue: 1100 in target stat
- β Waste Alert: Going past 1200 gives no extra benefit
Character-Specific Requirements
Your character's distance determines everything. A short-distance runner with 1200 Stamina is worthless if Speed is only 900. Our simulator shows you exactly what YOUR character needs based on their race distance and running style.
Speed Characters (Short/Mile):
Prioritize: Speed > Power > Wit
Minimum: 1100 Speed, 700 Power
Stamina Characters (Medium/Long):
Prioritize: Stamina > Speed > Guts
Minimum: 1000 Stamina, 900 Speed
Stop Overthinking, Start Testing
The perfect stats don't exist. What matters is whether YOUR deck can consistently hit the minimums for your target content. Use the simulator to check:
- Can you reach the minimum stats 75% of the time?
- Which stat is your bottleneck?
- Would swapping one card fix your weakness?
Remember: A consistent 1000/1000/800 build beats an inconsistent 1200/600/600 build every time.
Frequently Asked Questions
How accurate is the training simulator?
Our Monte Carlo simulation achieves 90-95% accuracy compared to actual game results. The simulator accounts for all major game mechanics including training success rates, support card activations, event triggers, and scenario bonuses.
What do the percentile numbers mean?
Percentiles show the distribution of possible outcomes. The 50th percentile (median) is what you'll exceed half the time. The 75th percentile represents good runs you'll achieve 25% of the time. The 90th percentile shows exceptional results that occur in the luckiest 10% of training sessions.
Should I trust the average or median stats?
The median (50th percentile) is generally more reliable than the average because it's less affected by extremely lucky or unlucky runs. Use the median for realistic expectations and the 75th percentile as an achievable target with some training resets.
How many simulations should I run?
The default 1000 simulations provide excellent statistical confidence for most purposes. Running 5000+ simulations only improves accuracy by 1-2% while taking significantly longer. For quick estimates, even 100 simulations can give you a rough idea of expected outcomes.
Why do my actual results differ from the simulation?
Individual training runs can vary significantly due to RNG. The simulator shows probability distributions, not guarantees. Your actual results should fall within the 25th-75th percentile range most of the time. Consistent deviation might indicate different training patterns or strategy from what the simulator assumes.
Does the simulator account for different scenarios?
Yes! The training calculator includes specific logic for URA Finals, Aoharu Cup, and Grand Masters scenarios. Each scenario's unique mechanics, bonuses, and events are faithfully simulated to provide accurate predictions for your chosen training mode.
How does inheritance affect the simulation?
When you input inherited stats, the simulator adds these as baseline values before training begins. This shows you the compound effect of good inheritance factors. For legacy mode, it also calculates the likelihood of passing on blue (β 3) factors based on final stat values.
Can I simulate specific training strategies?
Currently, the simulator uses optimized AI strategies that professional players employ: prioritizing rainbows, maintaining mood, and focusing on scenario objectives. Custom strategy options are planned for future updates.
What's the difference between Speed/Stamina/Balanced focus?
Training focus affects which facilities the AI prioritizes. Speed focus maximizes speed while maintaining minimum viable stamina. Stamina focus ensures distance sufficiency with adequate speed. Balanced distributes training evenly, ideal for characters without clear stat preferences.
Is the training simulator updated for new cards and characters?
Our database synchronizes with game updates within 24-48 hours of new releases. Character stats, growth rates, and support card effects are continuously updated to ensure simulation accuracy with the current game version.